(Add +1 frame to all OnBlockAdv values for the move's OnHitAdv value Ex: +2oB/+3oH, -4oB/-3oH) These are frame advantage values when the attack blocked. ()=Inactive frames in-between active frames. How many frames a move remains active for. The frame the move hits on (1st active frame). Units of stun done to Ken (40 units of stun). Most moves have a damage range (unknown RNG formula). Units of damage done to Ken at 100% life (144 units of health). Move List Normal Moves SFA2 Framedata Glossary
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